Link to Index Page

Buckling of soft cloth cylinder shapes falling on the floor

FROM:
Chuan Zhou (1), Xiaogang Jin (1), Charlie C.L. Wang (2) and Jieqing Feng (1)
(1) State Key Laboratory of CAD&CG, Zhejiang University, Hangzhou 310058, China
(2) Department of Mechanical and Automation Engineering, The Chinese University of Hong Kong, Hong Kong, China

“Plausible cloth animation using dynamic bending model”, Progress in Natural Science, Vo. 18, pp 879-885, 2008, DOI: 10.1016/j.pnsc.2008.02.008

ABSTRACT: Simulating the mechanical behavior of a cloth is a very challenging and important problem in computer animation. The models of bending in most existing cloth simulation approaches are taking the assumption that the cloth is little deformed from a plate shape. Therefore, based on the thin-plate theory, these bending models do not consider the condition that the current shape of the cloth under large deformations cannot be regarded as the approximation to that before deformation, which leads to an unreal static bending. [This paper introduces a dynamic bending model which is appropriate to describe large out-plane deformations such as cloth buckling and bending, and develops a compact implementation of the new model on spring-mass systems. Experimental results show that wrinkles and folds generated using this technique in cloth simulation, can appear and vanish in a more natural way than other approaches.]

Page 190 / 360